Taiwanese mahjong · tai pattern
搶槓
qiǎnggàng · robbing a kong
1台You win on the tile another player adds to an exposed pung: 1 tai. It counts as their discard, so they pay alone and there is no 自摸.
South robs West's added kong, East round, East deals.
Concealed hand 門清 1 + Robbing a kong 搶槓 1 = 2 tai
In one line1 tai by default. Other values: ZSY (宅神爺) 2.
Conditions
- Only an added kong (加槓) can be robbed.
- The player making the kong pays alone.
- A concealed hand adds 門清.
Each source's value
1 台Default · Gamesofa (神來也), IGS (明星3缺1), MJOnline (戲谷), Mahjong Masters, zh Wikibooks
2ZSY (宅神爺)
With other lines
It replaces nothing and nothing replaces it: it adds to every other line.
In the example it adds to:
The example, settled
Who pays what (base 100, 20 per tai)
- Westbase 100 + 2 tai × 20−140
- South collects+140
Dealer and streak tai count only between the dealer and the player paying. Open this hand in the calculator →
Common questions
搶槓: how many tai, and more
How many tai is 搶槓 (robbing a kong)?
1 tai by default. Other values: ZSY (宅神爺) 2.
What does 搶槓 not stack with?
搶槓 neither replaces nor is replaced by another line; it adds.
How do I check whether my hand scores 搶槓?
Tap the hand into the tai calculator and it lists every line. Open this page's example in the calculator.