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Taiwanese mahjong · tai pattern

門風

ménfēng · seat wind

1台per set · A pung or kong of your own seat wind, 1 per set. Seat winds count from the player whose wall was opened (東家), who is not always the dealer.
Example
pung南S南S南S
一萬1二萬2三萬3四萬4五萬5六萬656992347

South wins on West's discard, East round, East deals.

Seat wind 門風 1 tai

In one line1 tai by default (per set). Other values: ZSY (宅神爺) listed, no value.

Conditions

  • 東家 is East; South, West and North follow counterclockwise.
  • When the round and seat winds match, both lines score.

Each source's value

1 台Default · Gamesofa (神來也), IGS (明星3缺1), MJOnline (戲谷), Mahjong Masters, zh Wikibooks
listed, no valueZSY (宅神爺)

With other lines

Replaced by: with these lines, 門風 is not counted:

The example, settled

Who pays what (base 100, 20 per tai)

  • Westbase 100 + 1 tai × 20−120
  • South collects+120

Dealer and streak tai count only between the dealer and the player paying. Open this hand in the calculator →

Common questions

門風: how many tai, and more

How many tai is 門風 (seat wind)?
1 tai by default (per set). Other values: ZSY (宅神爺) listed, no value.
What does 門風 not stack with?
大四喜 replaces it.
How do I check whether my hand scores 門風?
Tap the hand into the tai calculator and it lists every line. Open this page's example in the calculator.